Petit détail graphique étrange les cheveux d'Adalia sont devant son visage et lui font une barbe
A downloadable game for Windows
En Garde! is a swashbuckling action-adventure game set in 17th century Spain. Play as Adalia de Volador, a noble & impetuous swordswoman! Your palace has been seized by a mysterious mastermind and his hoard of guards - you will have to defend your family's honor!
Fight with your rapier and acrobatic moves against numerous opponents, and use the environment to your advantage in an intuitive way (every object is interactive, from tables to chandeliers!). You can even use your sense of repartee to taunt your opponents. Combat is a spectacle and should be done with panache!
This En Garde! prototype features story-driven action in an open level (the Volador's Palace) for a total play time of about 30 minutes.
En Garde! was made as a student graduation project by a team of 8 students from Supinfogame Rubika (France). The game is powered by Unreal Engine 4.
For additional art and writing, special thanks to Ilse Zamarripa, Jordan Jaminet, Valentin Picard, Maxime Conquy, Thibaut Moitel, Loup Druet, Guillaume Faguet. Thanks to everyone who helped us with the game!
/!\ Please note that you need a good PC to run En Garde!. The current version might be poorly optimized for your PC, or there might be some bugs. We are sorry for any inconvenience you may encounter. /!\
The game plays better with a Xbox gamepad. Gamepad Controls are explained and displayed in-game. However, if you don't own a gamepad and would like to play with your mouse and keyboard, here are the controls you need to know:
|Release date||Jun 25, 2018|
|Authors||En Garde!, Rubika Supinfogame Graduation Projects, Mangouste, Valentin Capitaine, Adrien Poncet|
|Made with||Unreal Engine|
|Tags||3D, Action-Adventure, Beat 'em up, Comedy, Female Protagonist, Parkour, Swords, Third Person, Unreal Engine|
|Average session||About a half-hour|
|Inputs||Keyboard, Mouse, Xbox controller, Gamepad (any)|
Click download now to get access to the following files:
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Petit détail graphique étrange les cheveux d'Adalia sont devant son visage et lui font une barbe
great game! many thanks!
i'm trying to play the game with mouse and keyboard, but it's doing everything for controller which doesn't help at all, could you do something about that?
Hey, sorry, the game interface can only displays controller inputs. But you can see mouse and keyboard inputs on the itch.io game page or in the readme file :)
As this is just a prototype, we didn't take the time to implement keyboard display. Sorry about that!
can i play it without WinRaR?
Hi, sorry, we just realized that the file to download is corrupted.. We'll fix this as soon as possible
My son has really enjoyed playing En Garde. Unfortunately though the game no longer seems to work for us because the 'New Game' button is disabled. Is there any way to re-enable it? We tried removing all the game files from AppData\Local\En Garde, and then tried removing our copy and reinstalling. Still no luck! If you know of anything else we can try please let us know.
Hi! That's strange, we'll have a look at this and try to find what's happening. Were you able to play only once before the button got disabled? Does the button appear visually disabled (grayed out) too? Have you tried clicking with the mouse or did you use a gamepad?
We're really glad that your son loves the game!
Hey :) Same problem here. I downloaded a beta a long time ago, thought it was a problem due to the old version, so I got the latest one from here, "New Game" is still unavailable. Grayed out, so neither mouse or gamepad works.
(Je contribue en anglais puisque poursuivant la conversation, mais si je peux aider à trouver l'origine du problème, je précise tout de même que je suis français. ce sera peut-être plus pratique.)
I just found the issue, it's now fixed. I'm currently building a new version of the game and I'll upload it as soon as possible :)
This is what the screen looks like for us. The button is disabled and we can't click on it using a mouse. My son was able to play several times before we ran into this issue. He's also tried playing with XBox and PlayStation gamepads.
The issue should be fixed now, thanks again and sorry for the inconvenience! Please download the new version of the game :)
C'est le mot qui me vient à l'esprit en terminant votre jeu. Je sent la passion qui transpire dans votre projet de A à Z et je n'imagine même pas la masse de boulot que cela a du vous demander.
Après avoir joué je rêve honnêtement d'un kickstarter, non seulement cela marcherait, mais en plus cela marcherait du tonnerre vu que vous avez déjà démo et vidéo, sans parler du fait que le genre cape et épée très "Français" est totalement sous exploité dans le domaine...il ne me reste plus qu'a espérer que cela arrive.
En tout cas bravo, et un grand merci, j'ai vécu des instant vidéoludiques incroyables et inoubliables grâce à vous tous et je pense que c'est le Graal pour une équipe d'arriver à ce résultat.
PS : J'ai vu une MAJ récente, vous continuez à travailler dessus ? Je confirme également ce que l'on écrit au dessous, lancer l'exécutable lance également steamVR.
Merci pour ton commentaire qui nous a fait très plaisir !
La MAJ récente était juste pour régler quelques bugs, mais il n'est pas exclu qu'on continue de travailler dessus un jour... ;)
On va voir ce qu'on peut faire pour le steamVR.
There appears to be OpenVR included in the binaries and my SteamVR starts up with the game (and game closes when closing SteamVR).
I also have no sound in-game (could be related, could be not).
Either way, could you remove OpenVR from the release if not needed please?
Haha WOW! I love this! Not since Dark Messiah of Might and Magic has there been a kick as formidable as that bestowed upon Adalia de Volador
Wow, very impressive.
I love this game, it brings me back in time, I feel again the spirit of my old wooden sword with which I once fought against dark knights, bandits and dragons.
How does parrying work correctly? I can't seem to use it that good.
yeah it's a bit hard to use. You just need to press the button once when you see an enemy preparing an attack, but you need to wait until the very last moment before being hit if you want to do a perfect parry.
Yeah, i understand it now. But the weird/glitchy animation really just sucks. If the animation would be better i'd probably have understood parrying from the beginning. Anyways, great game.
Please mac a version for mac. i play on a macbook pro and would enjoy it.
This is a really fun game but it makes me feel like im in a theatre production with the quirky jokes. The one thing that was a problem was with the tutorial. I made a video on it and would love to hear what you thought about it.
Decided to do a video about this beautiful game and I had a lot of fun. Enjoy :D
I just found this game and must say, I absolutely loved it!
Really wonderful graphics, runs real smooth, and love the ragdolls.
The only two things I felt a bit off, was the combat got a bit repetitive after a bit. Would be nice to see some different moves, but for a small game like this I can understand.
The second thing, which was a bit annoying, was that the game could use a keyboard tutorial instead of controller.
Anyway, really a wonderful game. Would love to see more!
As others, I too made a video on the game, feel free to have a look!
Great work guys. Hope you keep in touch after graduation and maybe make full game one day. Would definitely want to see it.
Here is me trying to kick flower pots and turkeys at the heads of actors pretending to be guards:
Wow! I just found this game. Really great for final project by students! For Malaysian people, you can watch I played this game in YouTube, recommended to play.
Better that Assassin's Creed only loses to history until because the game has 1 g
Hi there! Great project, are there any plans to continue this? I work for a game publisher and we'd be happy to work with you in helping you publish to steam. If you're interested feel free to send me an email at firstname.lastname@example.org
I really enjoyed playing En Garde! Its a very cool third person slash em up! I made a video to share with the world of youtube. I hope you will enjoy it. Thanks for creating a really awesome game!
This was really good. The use of the kick as a contextual environmental tomfoolery button, as well as the dash as being surprisingly versatile based on the environment, was an excellent change - felt like a more hilarious assassin's creed 2 or something. Though I did feel like with the freerunning I wanted some kind of divetackle button, especially with all the captains I was chasing.
Parry probably needs a more explicit visual marker or animation even when (or especially when) you do it with no incoming attack, so you can be better sure of the timing. It also seemed very easy to catch enemies into a kind of wake-up stunlock and deal massive damage when they were standing up.
Finally, enemy impacts didn't really feel like there was much oomph to them - the feeling when you did land a hit, or were hit, felt somewhat insubstantial.
I really enjoyed this little taster. Very Princess Bride/Errol Flynn.
BEST GAME I EVER PLAYED ITCHIO!
That was a blast! I've always wanted a 17th century swasbuckler game, whether it's more gritty realistic or more tongue-in-cheek classic adventure flick, and this really scratchs that itch, if not for long. I'd love to see this or something like this becoming a full-length title someday, maybe with a more complex fencing system and expanded mechanics so it doesn't become repetitive (which is not a problem with the current short duration).
Cheers from a Spanish rapier fencer!
This game is so hilarious! Love its physics and the side comments from the guards! I also enjoy the fact that though it's the same story all throughout, En Garde gives different "experiences" to different players depending on their own game style ( I did not expect that chicken omgggg!)XD Wanted to play this on my laptop soooo bad, hence I did but only on the lowest settings here lol. I did try a custom medium-high settings afterwards, but experienced really noticeable FPS drops then, so only low settings for me (for now):( Looking forward to its optimization and full release ^_^ For anyone interested esp on what it looks like at the lowest settings and some funny moments, here goes:
I hope someone brings this to life into a full release. Everything I ever wanted in a game! I'd easily give $150 for a kickstarter.
every time i click install is will start for 2 or so seconds then just stop. every other game will download but this. it looks like a great game but i cant play it. im on windows.if you know a way to help me that would be great.
I really like this game. The kicking mechanic is so awesome and innovative! If only the enemy was a bit harder and the optimization was better, this would be even better. Cause' right now, all I have to do is stab the enemies until they fall, nothing's really forcing me to use all of my moves, and the game lags near the end.
Very cool prototype. I had so much fun trying it out :)
Kicking random objects in to enemys is really cool mechanic.
The game is about 30 minutes long, has a visually pleasing environment and classical fiery guitars to accompany you.
One point of improvement could be that the game should allow for more use of the freerun function. There are a few other things that can be improved for a smoother experience but all in all the game feels complete and fully functional.
I love This Game
I can not wait till this game releases. The only thing I wish it had was that assassin creed vibe of free run. Other than that it's a fantastic game!
Game running in Wine + dxvk on Linux (see stats in the HUD).
This is so hilarious!
I have Windows 10 but the game is not installing.
How do you perform jumps using a keyboard? I think I figured, it's forward + space, though it's weird since space also works as dodge, so it's very erratic and half of the time doesn't work. I can't get on the ledge because of it to get into he palace.
Actually you need to use free-running mode (by holding shift), it will make every jumps and ledge vaults automatically :)
Dodging to jump doesn't work perfectly and is only here to be used punctually in combat.
I checked, it's using Unreal Engine 4. It also works though with some glitches in Wine + dxvk on Linux. Would it be hard for you to make a proper Linux build? If you mostly used stock Unreal engine, it should be doable, since the engine supports it.
You can also try making a Vulkan build for Windows (instead of DX11 one) - it would work better in Wine.
I CAN'T DOWNLOAD THIS GAME, WHY?! (And I have Windows 10 pc)